Kyle McDonald is a media artist who works with code, with a background in philosophy and computer science. He creates intricate systems with playful realizations, sharing his source and challenging others to create and contribute.
Kyle is a regular collaborator on arts-engineering initiatives such as openFrameworks, having developed a number of extensions which provide connectivity to powerful image processing and computer vision libraries. For the past few years, Kyle has applied these techniques to problems in 3D sensing, for interaction and visualization, starting with structured light techniques, and later using the Kinect.
Kyle’s work ranges from hyper-formal glitch experiments to tactical and interrogative installations and performance. He has been Guest Researcher in residence at the Yamaguchi Center for Arts and Media, Japan; a fellow at the STUDIO for Creative Inquiry at Carnegie Mellon University; and is currently teaching at NYU’s Interactive Telecommunications Program.
@ ScreenLab 0x02 Residency MediaCityUK
(26.11.12 to 5.12.12 Ongoing)