Particle Madness

Once we start to consider the world around us, we realize to be an infinitely small part in the universe; we also see that the infinite beauty of the universe is the result of the behaviours of each constituent part, that plays as an instrument in the endless symphony of creation.

This workshop will focus on GPU driven particle systems.

During the last couple of years, we saw the vvvv community getting more and more into GPU based graphics and particles; first of all we’ll make a summary of what has been experienced so far in this field and what’s missing.
Once we’ll have a better overview on past, we’ll go to the future, studing new techniques and realizing some particle experiments. Looking at different scenarios, we’ll find what’s the best approach to get what we want, focusing on particle properties and environmental forces.

And remember: we are the particles, we are the system.

Requirements

Presumed knowledge